Assessor Resource

ICTPRG301
Apply introductory programming techniques

Assessment tool

Version 1.0
Issue Date: May 2024


This unit describes the skills and knowledge required to create simple applications or games.

It applies to individuals with responsibility for creating applications or games and includes creating code, using programming standards, testing, and debugging.

No licensing, legislative or certification requirements apply to this unit at the time of publication.

You may want to include more information here about the target group and the purpose of the assessments (eg formative, summative, recognition)



Evidence Required

List the assessment methods to be used and the context and resources required for assessment. Copy and paste the relevant sections from the evidence guide below and then re-write these in plain English.

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Apply language syntax and layout

1.1 Apply basic language syntax rules

1.2 Use language data types, operators, and expressions to create a clear and concise code

1.3 Apply the variables and variable scope

1.4 Use the library functions in a program

1.5 Use commenting to create a clear meaning to the code

2. Apply control structures

2.1 Apply the language syntax for sequence, selection and iteration constructs

2.2 Use logical operators to create expressions for use in selection and iteration constructs

3. Code using standard algorithms

3.1 Develop algorithms that use the sequence, selection and iteration constructs

3.2 Create and use arrays

3.3 Code the standard sequential access algorithms, for reading and writing text files, including end-of-file detection loops

3.4 Apply string manipulation

4. Test the code

4.1 Use debugging techniques to trace code execution and examine the variable contents to detect, and correct, errors

4.2 Create and conduct simple tests, to confirm that the code meets the design specification

4.3 Document the tests performed and results achieved

5. Create an application or game

5.1 Design an algorithm in response to basic program specifications

5.2 Develop the application or game to meet the program specification

5.3 Test and confirm that the application, or game, meets the initial specifications

Evidence of the ability to:

apply programming language syntax, sequence, selection and iteration control structures to the development of an application, or game

produce an application, or game, that is designed and built from the program specifications

confirm that the created application, or game, meets the original program specifications, and obtain user sign-off for the completed program.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.

To complete the unit requirements safely and effectively, the individual must:

identify and describe common games programming languages, their syntax, and command structure

describe the development of small-sized applications or games.

Gather evidence to demonstrate consistent performance in conditions that are safe and replicate the workplace. Noise levels, production flow, interruptions and time variances must be typical of those experienced in the programming and software development industry, and include access to:

the requirement documents

the site documents

software development tools currently used in industry, such as a compiler

an independent development environment (IDE).

Assessors must satisfy NVR/AQTF assessor requirements.


Submission Requirements

List each assessment task's title, type (eg project, observation/demonstration, essay, assingnment, checklist) and due date here

Assessment task 1: [title]      Due date:

(add new lines for each of the assessment tasks)


Assessment Tasks

Copy and paste from the following data to produce each assessment task. Write these in plain English and spell out how, when and where the task is to be carried out, under what conditions, and what resources are needed. Include guidelines about how well the candidate has to perform a task for it to be judged satisfactory.

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Apply language syntax and layout

1.1 Apply basic language syntax rules

1.2 Use language data types, operators, and expressions to create a clear and concise code

1.3 Apply the variables and variable scope

1.4 Use the library functions in a program

1.5 Use commenting to create a clear meaning to the code

2. Apply control structures

2.1 Apply the language syntax for sequence, selection and iteration constructs

2.2 Use logical operators to create expressions for use in selection and iteration constructs

3. Code using standard algorithms

3.1 Develop algorithms that use the sequence, selection and iteration constructs

3.2 Create and use arrays

3.3 Code the standard sequential access algorithms, for reading and writing text files, including end-of-file detection loops

3.4 Apply string manipulation

4. Test the code

4.1 Use debugging techniques to trace code execution and examine the variable contents to detect, and correct, errors

4.2 Create and conduct simple tests, to confirm that the code meets the design specification

4.3 Document the tests performed and results achieved

5. Create an application or game

5.1 Design an algorithm in response to basic program specifications

5.2 Develop the application or game to meet the program specification

5.3 Test and confirm that the application, or game, meets the initial specifications

Evidence of the ability to:

apply programming language syntax, sequence, selection and iteration control structures to the development of an application, or game

produce an application, or game, that is designed and built from the program specifications

confirm that the created application, or game, meets the original program specifications, and obtain user sign-off for the completed program.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.

To complete the unit requirements safely and effectively, the individual must:

identify and describe common games programming languages, their syntax, and command structure

describe the development of small-sized applications or games.

Gather evidence to demonstrate consistent performance in conditions that are safe and replicate the workplace. Noise levels, production flow, interruptions and time variances must be typical of those experienced in the programming and software development industry, and include access to:

the requirement documents

the site documents

software development tools currently used in industry, such as a compiler

an independent development environment (IDE).

Assessors must satisfy NVR/AQTF assessor requirements.

Copy and paste from the following performance criteria to create an observation checklist for each task. When you have finished writing your assessment tool every one of these must have been addressed, preferably several times in a variety of contexts. To ensure this occurs download the assessment matrix for the unit; enter each assessment task as a column header and place check marks against each performance criteria that task addresses.

Observation Checklist

Tasks to be observed according to workplace/college/TAFE policy and procedures, relevant legislation and Codes of Practice Yes No Comments/feedback
Apply basic language syntax rules 
Use language data types, operators, and expressions to create a clear and concise code 
Apply the variables and variable scope 
Use the library functions in a program 
Use commenting to create a clear meaning to the code 
Apply the language syntax for sequence, selection and iteration constructs 
Use logical operators to create expressions for use in selection and iteration constructs 
Develop algorithms that use the sequence, selection and iteration constructs 
Create and use arrays 
Code the standard sequential access algorithms, for reading and writing text files, including end-of-file detection loops 
Apply string manipulation 
Use debugging techniques to trace code execution and examine the variable contents to detect, and correct, errors 
Create and conduct simple tests, to confirm that the code meets the design specification 
Document the tests performed and results achieved 
Design an algorithm in response to basic program specifications 
Develop the application or game to meet the program specification 
Test and confirm that the application, or game, meets the initial specifications 

Forms

Assessment Cover Sheet

ICTPRG301 - Apply introductory programming techniques
Assessment task 1: [title]

Student name:

Student ID:

I declare that the assessment tasks submitted for this unit are my own work.

Student signature:

Result: Competent Not yet competent

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Assessment Record Sheet

ICTPRG301 - Apply introductory programming techniques

Student name:

Student ID:

Assessment task 1: [title] Result: Competent Not yet competent

(add lines for each task)

Feedback to student:

 

 

 

 

 

 

 

 

Overall assessment result: Competent Not yet competent

Assessor name:

Signature:

Date:

Student signature:

Date: